
Indie
Kubota Productions - Melancholy Blue
Developed over 1.5 years of production, Melancholy Blue is A Biopunk Visual Novel developed by myself and others as part of the Kubota Productions Indie Team. You play as a bartender and get to serve customers whilst a story unravels around you...
Project Website:
Symbolt: Arenas
Created during the GMTK Game Jam of 2022, Symbolt: Arenas is an arena shooter with some randomness!
Project Website:
Pygmy Acres
Created during the Guildford Game Jam of 2021, Pygmy Acres is a game in which you play as a very tiny farmer feeding their assortment of insects, with an unexpected ending...
Project Website:
https://limphus.itch.io/guildford-game-jam-2021-small-things
Kubota Productions - Voidpool
Developed during a 6 week period, Voidpool can be best described as a creepy fishing game. This was the first collaborative project I and the Kubota Productions Indie Team created, and I gained invaluable experience from the project.
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Prototyping
Player Controller - Vaulting & Climbing
Inspired by Hunt: Showdown's vaulting mechanic, I made a small prototype of a player controller that can vault and climb obstacles...
Multiplayer Networking & Vehicle Controllers
A prototype for a 3rd person vehicle combat game, this showcases LAN networking, as well as a series of vehicle controllers...
Console RTS - Infantry Movement & Upgrades
A small prototype for a console RTS inspired by Halo: Wars and Block Fortress: War...
Retro FPS - Inventory & Weapons
A showcase of a small Retro FPS Prototype I was developing in the past, which would later be used for inspiration for the Retro Survival Shooter...
Untitled Thief Game
A small prototype for a thief game, of which I would end up re-using some of the code for Voidpool...